Beat-synced anime edit of one original heroine, made by prompting Claude

One locked heroine sheet → 10 short Omni clips → a 15-second anime edit cut to the track with flashes, panel collages and a crimson aura. All by prompting Claude through the Mira MCP.

mira_mybots ·

Made with: gpt-image-2.5-sunburst, omni, Mira MCP, Claude

A 15-second anime edit of an original punk heroine, cut to a 108 BPM track: fast action intro, a drop at 5.5 s, panel collages popping on the beat and a crimson aura finale. The whole pipeline is three steps: lock the character, shoot short clips, cut them to the music.

1. Lock the heroine in one sheet

One clean diptych on a grey background: portrait on the left, full height on the right. Every clip uses it as <IMAGE_REF_0>, plus one painted frame as the style reference <IMAGE_REF_1>. Two refs are enough to keep her face, outfit and the burgundy night look in every shot.

The character sheet and the style frame used as references in every clip.The character sheet and the style frame used as references in every clip.
The character sheet and the style frame used as references in every clip.

2. Shoot short clips on Omni

  1. One action per clip

    A head turn, a slash, a hand catching a petal. No fights with other characters, no complex blocking.

  2. Real-time motion

    Write Real-time speed, no slow motion - slow, floaty clips kill the edit.

  3. No hidden cuts

    End the prompt with A single unbroken scene, no scene cuts. No dialogue. No music. No on-screen text.

  4. Protect the highlights

    Add highlights never blow out to white so the grade has room later.

Fireworks, aura, petal rain, slash, profile turn, eye macro - each clip is one 8-second take.Fireworks, aura, petal rain, slash, profile turn, eye macro - each clip is one 8-second take.Fireworks, aura, petal rain, slash, profile turn, eye macro - each clip is one 8-second take.Fireworks, aura, petal rain, slash, profile turn, eye macro - each clip is one 8-second take.Fireworks, aura, petal rain, slash, profile turn, eye macro - each clip is one 8-second take.Fireworks, aura, petal rain, slash, profile turn, eye macro - each clip is one 8-second take.
Fireworks, aura, petal rain, slash, profile turn, eye macro - each clip is one 8-second take.
Smirk, city crane-up, camera whip down her side, a hand catching a petal.Smirk, city crane-up, camera whip down her side, a hand catching a petal.Smirk, city crane-up, camera whip down her side, a hand catching a petal.Smirk, city crane-up, camera whip down her side, a hand catching a petal.
Smirk, city crane-up, camera whip down her side, a hand catching a petal.

3. Pick the moments, not the clips

From 36 clips only 10 fragments made it in - about 24 seconds of footage for a 15-second edit. Mark the in and out of the best second or two in each clip and drop the rest.

4. Cut it to the track

  1. Copy the structure

    Intro action → drop at 5.5 s → close-ups → aura → repeat the block → whip to black. Take the cut timing from a reference edit on the same track.

  2. Hits get effects

    White flash on every block change, a short zoom punch, shake and an RGB split on the impacts.

  3. Dive into the eye

    Zoom into her pupil with a red tint right before the slash - the cheapest transition that always lands.

  4. Collages on the beat

    On the drop, 3-4 framed panels of other moments pop in one per beat over the main shot.

  5. Crimson aura

    Darken the shot, add a red glow behind her and frame it with small panels.

  6. Never repeat footage

    Every frame of the picks is used once, in a full shot or in a panel. The edit feels twice as rich.