Kling Audio SFX — sound effects at a flat price
Write what you want to hear — a car door slam, rain on glass, a crowd roar — and Kling Audio renders it in 3 s to 10 s. One flat price per sound, whatever the length: the second sound engine on Mira next to Eleven SFX v2.
Best-in-class anatomy and physics — realistic people, sport and motion without artifacts.
Generate a soundUse it through MCP
What it does
- Any sound you can describeImpacts, whooshes, footsteps, machines, weather and room tone from a plain description.
- One price per sound3 credits per generation, whether the sound lasts 3 s or 10 s.
- Pick the engineIn the Sound composer choose Kling Audio or Eleven SFX v2 — the same prompt works on both.
- Straight to the editSounds land in your gallery and in the Mira MCP, ready to drop on a timeline.
Specification
- Provider
- Kling AI
- Provider model
kling-audio/text-to-audio- Limits on Mira
- 3 s to 10 s per sound
- Output
- mp3
- Where it works
- Composer, Audio mode: Sound effectsMCP tools:
generate_audio
Cost in credits
3 credits per generation
| Example | Credits |
|---|---|
| 1,000 characters in a designed voice | 2 |
The composer always shows the current price before you generate.
Prompt examples
Heavy car door slams shut in an underground parking garage, short echo, 3 seconds
Steady rain against a window at night, soft and close, 10 seconds
Questions about Kling Audio SFX
How long can a sound be?
From 3 s to 10 s. For longer ambience or seamless loops use Eleven SFX v2.
How is it different from Eleven SFX v2?
Kling Audio has one flat price per sound and a fixed 3 s–10 s range; Eleven SFX v2 goes up to 30 seconds and can loop.
How much does it cost?
3 credits per generation. The composer shows the price before you generate.
Can an AI agent make sounds for me?
Yes: over the Mira MCP server, generate_audio with kind sfx and model kling takes the description and a duration.